net.ontopia.topicmaps.viz
Class ProbabilityManager
java.lang.Object
net.ontopia.topicmaps.viz.ProbabilityManager
public class ProbabilityManager
- extends Object
Manages probability values for given keys, so that all probability values
always add up to 1. If a new probability value is added, the other values
are added. This can be used to build up a probability distribution
incrementally while ensuring that the probabilities never add up to more
than 1, i.e. 100%.
Currently not used anywhere.
Should add a method that guesses a 0.0 ... 1.0 number and returns a
corresponding key.
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
ProbabilityManager
public ProbabilityManager(Object key)
addProbability
public void addProbability(Object key,
Object compKey,
double compFactor)
- Set key to be compKey * compFactor and adjust all values so that they still
add up to 1 and at the same time, the value of compKey remains the same
relative to other values.
- Parameters:
key
- The key to add (may be there already, in which case it's changedcompKey
- Use the value of 'compKey' to create the value for 'key'compFactor
- Let 'key' = 'compFactor' * 'compKey'.
guessKey
public Object guessKey()
guessKey
public Object guessKey(double valueGuess)
getProbability
public Double getProbability(Object key)
getProbabilityValue
public double getProbabilityValue(Object key)
test
public static void test()
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